Quote:
Originally Posted by Space Communist
Anti-aliasing simply does not work the same way with modern shaders. You need to do very fancy stuff to make it do the same thing as before.
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And for the record, the ATI 11.5 "Fix" drivers broke FSAA in IL2. I needed to revert back to older drivers to get it to work again.. The driver companies play with the standards trying to gain an edge, and when they play fast and loose with the specs you get unintended consequences.. its very complicated..