Quote:
Originally Posted by Phazon
Positional audio is generated by the game engine. Most game sound effects are in a mono format anyway.
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By lack of positional audio I meant that when using those videos, the camera is undesirable bacuse the aircraft are constantly moving or your only getting one side of the source which doesn't provide a true experience.
Many game developers will using stereo recordings to replicate sound in the left and right ear. To get true sound replications you need to be sitting in the cockpit with mics covering both sides.
Something like what Scott has done for the Accusim Piper Cub
http://www.mediamusicnow.co.uk/blog/...udio-recorder/