Quote:
Originally Posted by Redroach
Yeah, this is the problem which CoD faces, besides its real bugs and issues.
Did you actually fly an aircraft and tried to spot one-engine planes at greater distances IRL? But the 'unrealistic' argument stands firm, right?
I've read quite a few stories about pilots spotting bogeys at distances greater than 10km. So, what's the issue again? The screenshot looks perfectly reasonable to me. RL pilots have a way better resolution than we do on our pixel screens. Plus there is still the single biggest advantage in RL: Stereoscopic vision.I'm 100% certain that our view is (still) worse than those of real pilots.
And as to juding different distances... well, I see differently-sized spots on your screenshot (which is probably down-sized), the size of them corresponding quite accuratly with your range labels.
Additionally, a bigger spot near a smaller spot could be an 109 at 7km and one at 9km - or it could be an 109 and a He111 travelling alongside at 9km.
Judging distances is an advanced feature that should take a while to get used to. And you can alwas switch back to markers.
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I'm not making any claims about how far a pilot could or should be able to spot and identify another aircraft. I am however saying that in this universe, the visual appearance of an object at 9km is going to be different than the visual appearance of that same object if it is 3-4km away. Sorry, you can't tell me that two of the same aircraft, one at 9km, and the other at 3km, are going to be identical in size (as they are in CoD). That defies logic.