I agree with one of Blackdogs posts from a day or so ago. CloD has excellent components on the map, but they just need to blend together seemlessly.
I think that less trees would be better, in place of 3-D hedgerows around the field boundaries.
More blue-atmospheric haze as well would improve things.
One of the reasons why WoP works so well is because the landscape looks neat and natural; and because of the way the filter and the auto-pop is modelled, the texture transition is very smooth.
Just my two pence (I won't even touch on colour here)
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