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Old 05-19-2011, 03:49 AM
MadBlaster MadBlaster is offline
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Quote:
Originally Posted by MadBlaster View Post
For consistency, they could map the pp axis (range -1 to 1) as a three way switch. (i.e., -1= courser/closed circuit, 1=finer/closed circuit, <> -1 or 1 = open circuit. So, you will have to hold the button at -1 or 1 until the pitch gets to where you need it to be on the clock face, instead of like old IL-2 where you could lead it to where you needed it be by adjusting the axis value (i.e., -1 to 1 and everything in between) and letting the game (i.e., the lag of the virtual electric motor) catch up to your input. Seems more realistic this way.
Edit:

Sorry, late post. Read up above about the large deadzone (i.e, <>-1 or 1 =open circuit).