Quote:
Originally Posted by Skoshi Tiger
If it was true 3D you should be able to travel 360 degrees around it from all angles.
Like I said in my post, this was probably implemented this way to improve framerates and acceptable (even not noticable) for some people. For me it's an immersion killer. ( I'm hopeless at shooting things in the air and prefer if my targets are stationary on the ground  )
Sorry for digressing from topic.
Cheers
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I really
don't have this problem shown in the video.
My trees are true 3D! I don't know where the difference comes from.