Quote:
Originally Posted by Blackdog_kt
I think it just moves vehicles around the base for immersion and creating an environment that feels more "alive", kind of the way it happens in the stock campaign missions.
I'm not entirely sure (haven't tested the FMB much yet), but that's what i understood from the previous post by Ataros.
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My guess is based on some campaign or training mission where I saw a tractor towing 2-3 bomb-carrier trailers with aitport.cpp script iirc.
More guessing:
bus_car.ccp maybe same as car.cpp but with buses stopping at waypoints?
emrg_car.ccp - sends a car to crashlanded plane at an airfield?