Quote:
Originally Posted by Trumper
This is meant as a genuine question not to start a flame war.
I wondered just how much more of the sim is fixable, able to be repaired /tweaked by the developers.
Does there come a point when everything has been looked at and optimised and short of starting the whole lot again it reaches the best it can get.
I wondered how far down the line they are now.
Patches are patches and seem to be ok for some and not for other users so where is the deciding line?
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Given time, I'd say everything is. The goal has always been to use this as the foundation of a series. Some things may not get implemented without further development. They have been furiously working on fixing performance and stability related things first and I must admit they have come a LONG way in terms of performance.. comparing the original release with current, I get more than 100% improvement in fps. As for stability, the only crash I have is when I make certain video settings that require a restart it does not restart on its own.. if the game said "You must restart the game for changes to take effect" and make me manually do it like some games I'd never know it was an issue. The recent patch pooched multiplayer adding stuttering... I'm not sure if its caused because of mixed versions on servers or not, that is a possibility.
I'm noticing that things are being changed under the radar a bit too.. with the latest patches the debris falling off planes seems MUCH more dramatic.