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ATI Full Screen vs Pseudo
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05-07-2011, 10:15 AM
DrSanchez
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Join Date: Apr 2011
Posts: 13
@Bando
It's only the game portion that runs proper full screen. the gui portion looks to be done in wpf or some other .net framework. in pseudo full screen I believe the game is rendered to a buffer then stretched to fit a full size window.
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