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Old 05-07-2011, 06:52 AM
Ataros Ataros is offline
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Join Date: Jun 2010
Location: USSR
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In CloD engine new mission objectives can be loaded into a current mission without a need to stop the server (unlike it was in Il-2 coops). This feature is specifically included in the engine to avoid artificial breakdown of an airwar to single separated coop sessions.

Coops disadvantage is that you have wait till it starts, you can not join it at any time. But more important that in coop you can never see some aircraft rtbing from the previous mission to your base or 1 enemy tank that survived the previous mission getting dangerously close to your airfield.

Coop was needed due to original Il-2 engine limitations. Now we have much better possibilities: several "coop" missions can overlap in time and influence each other on the same server. Even at homePC you can host depending on your processor a server with 5-10 simultaneous air-missions taking place in the same airspace not artificially divided to coop rooms.

I think we should just force ourselves to avoid this coop-limited mentality from the past. We do not need to create logs based on mission events only in order to create new mission events. Now we can generate new events based on current mission events directly at the same server without the need to write them to log first.

I hope though we have a better online interface in the future. Maybe something like they have in WW2 Online (try it) where advanced users/officers can post new mission objectives depending on situation on the server directly in the game interface and other players or whole squads can select these objectives to fly that particular mission. Alternatively a voting system can be implemented where players vote for the next mission objectives and type of mission. Devs said we can create unique interfaces for each server as mods and i am sure one day such an interface will be written by modders if the devs do not provide it.

This creates a natural living airwar environment on the server where you can meet other aircraft groups flying other missions at the same time like in real life, what was not possible in limited coops. Leave coop limitations in the past please, coop is dead, think of the bright future )

ps. Very basic sample script that loads new mission objectives into current mission http://forum.1cpublishing.eu/showpos...6&postcount=95

Last edited by Ataros; 05-07-2011 at 07:06 AM.
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