Its Magnetic Variation and its 10 West.
So to determine the Magnetic heading to fly proceed as follows.
1. Measure the true track on the map.
2. Add 10 degrees to the value found in step 1 to convert it to Magnetic.
3. Fly the heading found in game
EXAMPLE
You measure the True track on the map as 347deg.
You add 10 degrees to convert this to a Magnetic heading. .... i.e. 357deg
You then fly 357 in game.
TIP
Variation WEST magnetic BEST
Variation EAST magnetic LEAST
Last edited by IvanK; 05-05-2011 at 07:55 PM.
Reason: Correct typo
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