i have two things to say:
-in clod the very detailed elements of landscape "doesn´t come together". I hope you understand what i mean. In wop they come together more organic.
-in wop the color filter is a little bit overdone. For some experts here: its not only a green filter. On some maps there are blue filters too. In Clod there is (except low sun scenarios) nearly no filter. We need for example for clod a little bit blue filter to simulate atmosphere (yes, its blue). The farer you can look, the more blue.
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