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Old 04-30-2011, 09:13 AM
Heliocon Heliocon is offline
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Quote:
Originally Posted by fish99 View Post
If that IS true for CoD then it certainly shouldn't be, and it isn't how collisions are typically done. The visible trees should be arranged into spatial hierarchies or groups so 95% of them can be excluded from individual collisions tests with just a few bounding box or sphere tests. You do not have to calculate the distance from every tree to every aircraft.

I'm sure the devs know all this though, they just haven't had time to implement it yet.
exactly +1

But the devs said they do not know how to fix the problem because there are too many trees... they said they could offload it to another core but that would change min specs...

They need new programmers...
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