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Old 10-26-2007, 05:59 AM
Evgeny Evgeny is offline
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Join Date: Sep 2007
Location: Moscow
Posts: 673
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Well, the next portion of your questions to Oleg. Please wait till he answers and then comment.

1)I was wondering if changing the view position using 6DOF will move the pilot's body as well? In real life pilots often tried to hide behind the airplanes engine when attacking bombers.

2)Regarding 4.09:

Can u assure us that there is a check on the il2fb.exe so people that havn't original version cant join online sessions?


3)1. Will radio navigation be included and what maps will you have in game?

2. Will icing on the wings be considered?

3. WHAT will change on the engine (and fuel) management side?

4)In BoB will we be able to identify and located planes, trucks, tanks from the correct distances when looking out of the cockpit of our aircraft ?


5)Will there be a Damage Model more precise (I remember some sayings about that), and which will be sensible to the time, or the G for exemple ? I mean, when my wing is hitted I cannot take too much G, and if I do, the damage spread and I can break my wing more easily.

6)What about shaders in game, how that would be used, and what about HDR lighting, will some sort of that will be used?


7)Just a quick question regarding the size of the map. I believe that you have stated, that the map will cower to the north of London, but how much of France or Belgium will be modeled? Will German bombers be able to takeoff from inland bases or do they simply spawn in the air?

1. In IL2 almost all on-line pilots forced to fly at low resolutions (1024x768 usually) for best view (ground HQ at 8000m ), in Bob:SOW this problem continue?.

2. In IL2 with some configurations you're capable ear sounds of others planes, explosions at ten milles... (whitout last shit cheats). Host in SOW has option of configurate sound for all players? (as one swith "real sound")


9)I would like to ask if we can expect better Force Feedback support in SoW? It would be great to have better immersion of flying.

10)Awhile back there was some talk about a trainer aircraft for Bob.....my question is if this is true, would it also be possible to take the co-pilot seat in any of the games bomber's during on-line play......the co-pilot could do trim, or take over if the pilot is killed


11)Any plans to include the Dewoitine D.520??? (It’s formidable little fighter with nose-mounted 20mm Hispano (+ 4 MGs) - comparable to bf109E for potency/performance (apart from direct fuel-injection)...

12)Can it be possible to have planes explode more realistically when ground pounded? Currently they turn black and simply lean to the left or right.

13)Will BOB have similar support for the 3 Views option currently used in Il-2 for multi-monitor support? This is the Use3Renders option.