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Old 04-24-2011, 09:49 PM
CharveL CharveL is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by reflected View Post
And what a pathetic excuse: "it's too hard to make an AI that is challenging while subject to the same FM and physics." LOL....LOL!
Man, fire up good old BoB2 WoV and then we can talk.
Ok shhhhh, it's all gonna be ok...settle...settle...

You just killed your point by bringing up BoB2:WoV but I get what you're saying. We all know the AI needs improvement (well, most of us) but it's not simply a matter of giving every single AI the same FM as the player and letting them go.

I'm starting to suspect that amongst their other feature implementation issues with the rushed release, that there is only one AI routine for all the planes until they can plug the numbers in for each type. Just a bit of a guess though it makes some sense why bombers will try to evade the same way as a 109. This also means a lot of tweaking for individual planes.

Bottom line though is, out of necessity, they have to make a simpler, canned FM for AI unless you just want to have only one or two other planes in the air. It's basically a shortcut that, when tweaked properly, will act more like the real plane should once they fix them.
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