I ran many iterations of the new "Black Death" track. I found stuttering and pausing was substantially improved.
Specific times in the the "Black Death Track" where 1.00.14101 version had performance issues - i.e. game paused, stuttered or slowed at these points:
00:58 - 1:12 View from Hurricane's wing watching 110 overfly and bomb drops
01:15 - Explosion of first Hurri on takeoff
01:22 - 01:29 Large series of explosions across runway and hurricanes taking off
01:31 - 01:35 Bf-109E3's pulling away from RAF airbase - explosions visible on runway
02:14 - 02:15 110 attack on Hurricane sitting on runway
02:28 Hurricane's wing cut off by collision
02:41-02:43 Large explosion zoom in of Hurricane
03:03-03:11 AA gunner shots (Gunner is offset from seat btw - seat is stuck in his neck[*bug])
03:17 109 zoomed in closing RAF airbase
All of these events and times performed signficantly better in this version. These were all problem points before. Game is much smoother. In some situations I found there to be a 2-3 fps drop, however the animation was much smoother. It does no good to have 100 fps for 3 secs - then 0 for 1 - then 100 for the next 3.
At 4XAA Application Controlled with Morphological filtering OFF:
Resolution 1920 X 1200, Full Screen
Model Detail, Visual Effects, Damage Decals and Land Shading to High
Texture Quality to Original
Buildings Detail, Land Detail, Forest and Building Amount = Low
No Grass
Shadows and Roads enabled
1.00.14101
Frames, Time (ms), Min, Max, Avg
5766, 217886, 0, 108, 26.463
1.00.14214
Frames, Time (ms), Min, Max, Avg
8465, 214107, 0, 88, 39.536
LGA 775 Intel Q9650 @ 4.00 MHz - 4GB DDR2
ATI HD5870
Win 7/64
S!
Gunny
__________________
Intel i7-3930K @ 4.00 MHz - ASUS Rampage IV
EVGA 3072MB VRAM GTX 580
16GB RAM - Windows 7/64
Warthog and U2Nxt Cougar under t.a.r.g.e.t
Last edited by TUSA/TX-Gunslinger; 04-23-2011 at 03:55 PM.
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