Thread: Fixing Roll
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Old 04-18-2011, 03:49 PM
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bongodriver bongodriver is offline
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Quote:
Originally Posted by BlackbusheFlyer View Post
I agree with the principal that adverse yaw/roll should exist within the sim however I can not help but feel it is applied in too linear a fashion. Test flight on Spitfire at 67% throttle, 2200 RPM no trim, you need a boot full of right rudder to counteract yaw and about 10-20 degree of left aileron to balance the aircraft. Apply rudder trim to remove skid and still require a 10-20 degree aileron deflection to counter roll.

This makes sense at high RPM/power settings but not at cruise power. No real life aircraft I have flown is rigged where you need substantial cross control to maintain straight and level at cruise.

Personally I think the torque effect curve needs looking at.

There are written accounts of spitfires trimmed to fly hands off (Wingleader by J.E.Johnson for one). In CoD at the moment that is just not possible, you can not remove the need to hold aileron no matter what power setting and to me that is not quite right.
Neither of us have time on a spitfire, and I'm not sure what time you have on vintage, but the stearman I fly has a 'huge' prop with a 220hp radial driving it, it is fairly torque'y, I think a 1,000hp merlin driving a 10' prop even at cruise will produce lots of torque and even more gyroscopic effect, without aileron trim I don't see how an aircraft can be hands off and in balance.
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