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Originally Posted by Hurzwa
Yes, the economy part is still very easy even with the "hard money" option.
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This is the problem, experienced players find the economy too easy, others too hard. If you feel it's too easy you need to make it harder by yourself, playing with your own set of rules to find a balance. Maybe stop selling loot and only take money given as quest rewards. And as I stated above, even if you have a lot of money at the early parts of the game, it's nowhere enough in the later stages. The only thing I could do to balance this is to make weapons appear at shops much later, forcing the player to use whatever the enemies drop.
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Originally Posted by Hurzwa
The boot camp is still very hard as the guys who join you after some mission are pretty dumb. They have shooting skills less than 20 and are no help to me.
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I find them useful as spotters, they watch my back pretty well, and if their adrenalin is low they actually hit the enemy once in a while. Once you have 2 or 3 of them they can handle themselves good enough, at least that is my experience.
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Originally Posted by Hurzwa
Another thing with the boot camp is that it raises your skills too much. When you start the boot camp and complete it at the beginning of a new game your merc“s level and skills increased a lot. As you are still at the beginning of a new game after the boot camp this feels a bit like a cheat
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Considering that you only have 30 points o spend on skills at the beginning(50 in vanilla), I think the skill increase you get from this training as fair and shouldn't be considered cheating. It is meant to be a training campaign and to complete it on veteran level should be almost impossible. I've made it as hard as I feel comfortable and should present a challenge to the most experienced of us, and not being able to complete it is not a big deal.
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Originally Posted by Kuujis
1. When I entered it while on a mission to escort Miguel to the prison - he joined me in the boot camp map.
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This is something I hadn't foreseen, I never thought anyone would enter the Boot Camp while having another active mission. I guess I have to add some sort of "automatic fail" on active missions.
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Originally Posted by Kuujis
2. When I came back from the boot camp mission - Paquito was waiting where I left him, but the merc I hired from AIM was gone and nowhere to be found
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In my testing I never encountered this, the mercs did wait in Santa-Maria, but their placement was random and sometimes I had to look around a lot to find them. And you shouldn't have to tell them to wait for you, that is already done in the script.
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Originally Posted by IceShade
1. The Kedr PP-91 has a unfolded and a folded model, but I can't seem to actually fold the stock.
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Yup, it is an error in the WEAPONINFO file, thanks for spotting it.
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Originally Posted by IceShade
2. The money offered for the mission is a bit.. weird..
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This is a weird one, the kind you get when you change the source code files and then load an old save. Did you start a new game after installing any of the fixes or did you continue an old one?