Eye-candy =/= realism.
Most of the flashiest uber-cool pimp-my-'Stang skins in Il-2 could be easily called unrealistic if compared with pictures.
If you have a game that looks absolutely real, and the panel lines are modeled realistically, there's not a single reason to bother about that, is there?
Yes, warbirds sometimes don't look as awesome, as flash or as whatever as seen in game with (brilliantly done, by the way) community-made skins.
Maybe I am indeed talking shite, but one thing to keep in mind is that, no matter what, Cliffs of Dover brings a completely different, new approach - and that's worth for skinning, flying, et cetera. Instead of applying classic Il-2-approved techniques, I'd say it's more interesting to fiddle with what Cliffs of Dover has to offer.
We're talking about a way more dyinamic and complex simulator here, after all, and I'm sure the developers did keep skinning and skinners in mind during the making of this sim, as mentioned in many interviews and posts.
Just my 2p, anyway...
|