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Old 03-31-2011, 09:54 PM
Heliocon Heliocon is offline
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Quote:
Originally Posted by CharveL View Post
From what I understand occlusion is another feature that sounds good in theory but is not always a performance saver in all instances. I won't pretend to know exactly but I believe there's some overhead to using occlusion and in this case it's more the calculation of the movements that are the performance hit not the additional polygons from the pilot that would be saved from rendering.
Please rephrase this, I dont know what you mean. Occlusions is a graphical effect, what does this have to do with the pilot bail or distance rendering?
Are you talking about Ambient occlusion?
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