Quote:
Originally Posted by adonys
Not if they removed the used resources, for example. Or if the code they had to comment was spread in multiple places across the program. Or if they actually had to modify it a lot, not just comment it.
Lots of IF's, but the result is the same, they've disabled the filter, but only to gain some FPS, as actually lots of effects were already removed/modified and it seems they'll remain like that 
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They just wouldn't do that adonys. If you'd spent possibly weeks coding up beautiful realistic prop effects, there's no way you'd cut the code and not keep a backup of all your hard work. Software houses typically keep backups going back months from every stage of development. Anything can be rolled back at any stage.
Also, an effect like the prop motion would certainly be located in a common routine. It's possible that it's called from many places but there's no way you'd have duplicate code all over the place. Just wouldn't happen....unless you don't know how to code that is....and there's no suggestion of that in the case of 1C.