Quote:
Originally Posted by spahis
I haven't been following the debates but yes, i've fired real tracers on 30mm automatic cannon and machine gun, and i'm 100% sure they don't look like they do in COD nor like most other games. On video they look "long" because the camera burns the image during a period of time and during that time the bullet moves on. I don't want to start another debate but it's always bothered me while playing 
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Not having done that myself, would the current effect be more realistic at night when the tracer movement would tend to burn in? In other words, it should be ball like in daytime but a bit more light saberish at night.