Quote:
Originally Posted by Jarink
It's been a long time since I've posted on this forum and from the vitriol being spewed by some of the posters here one can understand why. Geez, and I thought the Zoo was bad.
To those of you who are saying ""I don't care about the skins", "Who cares about 100% accuracy", "Accurate panels and rivets don't make a good skin" I ask YOU this:
Would allowing those of us who DO care about being able to edit these layers break the game?
Would it completely ruin your enjoyment of CoD if a skinner came up with a better set of lines or better looking weathering? Is asking for the ability to fully edit the appearance of the skins unreasonable? Would allowing this change gameplay or allow cheating?
The answer to all of those questions is "No, allowing these changes would have ABSOLUTELY NO EFFECT on you." It does make a lot of difference to some of us, however, and as we are all potential customers of the game, all of our opinions should matter.
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Actually yes changing the panel/rivet layer would as I pointed out. The game is designed so that you end up with accurate weathering and damage along the established panel lines. How accurate would your skin look if a panel was half collapsed as if two separate panels exist, or if the weathering was following a panel line that didn't exsit?
I can understand your sentiments, but the only reason I chimed in was someone claiming that skinning was more or less the sole reason that Il-2:Sturmovik experienced such a long life. I can see how the new state of things may be disappointing for you, and I can empathize, but making such bold and erroneous claims irks me a great deal. I did edit in an apology to my rather harsh post almost immediately after posting. I was worked up, and realized it soon after.
Again I apologize for being overly harsh, but I also hope that you can see how/why editing panel lines in this new sim may actually dimish both the quality and accuracy of both your skinning and the sims attention to detail.