Okay fellow forum-posters, the developer has elaborated on and clarified what was written in the manual, and it now should be clear -
a) The manual doesn't and can't possibly go into the kind of detailed explanations you might be looking for.
b) Why there can potentially be performance problems when using the main map for multi-player sessions (too many spawn points or planes spread over the map can require re-loading large amounts of data when switching between them.)
c) Why cutting up the main map into smaller chunks isn't suitable for using as online free-for-all furball maps (the distances would still be too large for that kind of action.)
d) If you have requests for some particular kinds of smaller online maps, they are willing to at least consider making them.
So now what are you/we going to do with this information?
It's up to you.
Last edited by Les; 03-28-2011 at 11:42 PM.
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