I was wondering if it would be possible to include a small graphical change:
Currently myself and maybe a few others can only use DX9 mode instead of OpenGL and thus cannot render "perfect" terrain. Besides the neat 3d waves, perfect mode includes reflections on the water by planes, ships, clouds, smoke, etc.
"Excellent" mode has a 2d wave pattern (which is acceptable) and reflections for trees, but without reflections for low altitude clouds, and with highly subdued reflections for high-altitude clouds. The overall effect is seas which look stark blue.
If we take a moment to compare to the original Il-2, we see that it shows much more noticeable reflections of high-altitude clouds (but which should really only be visible at low angles).
So, I was wondering if it would be possible to improve upon the cloud reflections to make them more noticeable and to break up the monotony of the blank ocean? Also, since trees have their own reflections, is it possible for other objects, including low-altitude clouds, to have reflections?
Another thing that would be nice to cover is haze and the appearance of the horizon. In the old Il-2, the horizon appears more subdued, especially when "Haze" is selected in the weather parameter. Would it be possible to maybe increase the level of haziness under certain conditions (customizable by mission builders, for instance)?
EDIT - also note how the color of the water varies with angle. Downwards it is darker, but towards the horizon it becomes lighter.