Quote:
Originally Posted by SEE
Feuerfalke has just posted a link that clearly states Multicore support was not a high priority during development but that CoD uses 'multi threading'. I don't understand the mechanics of this but I do find the minimum and preferred specs that were released a bit confusing given that performance on Dual core v multicore with identical Ram and GFX seems fairly similar. Best to read the interview linked in another thread byTREE UK.
Yes the Cnfg is posted at simhq no mention of OPenGL.
keep an eye on their thread, they are evaluating CPU control 2.1 as a posssible means to share the load across mutliple cores based on info/results from the Russian forums.
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I read the article - multicore and mutlithreading are the exactly the same thing. Simplified - each cpu core has a thread, single core cpus have 1 thread, duals have 2, quads (like i5) have 4. Now i7 have 8 threads but only 4 cores. Each core is dual threaded. So a core can have more than 1 thread, (intel calls it hyperthreading). For a program though there is no distinction as they are all seen as "virtual cores".
@flying - they used to be d9+openGL, they left open gl to do dx10 (which seems to be absent).