Quote:
Originally Posted by Tree_UK
I really cannot believe that they created a whole new game engine in 2007 and forgot about multicore, 64bit and SLI/Crossfire, it really looks like their idea of a new engine was to drop OpenGL and add dx10.
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I think it is a new engine that has been pushed out the door too early. Hopefully the next couple of patches fix the immediate problems you have listed (possibly excepting 64-bit).
Tree, what potential do you think this game has? Do you think it will be remembered as a failure or as a success with a poor start?