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Originally Posted by 15JG52_Brauer
fair enough - but can you quantify the impacct? what do the visual changes look like? Is it really 10 fps hit, or more/lss? How does it impact a high/mid/low end machine? Until those questions are answered the impact is all just based on hresay and rumour - I want quantifiable facts which the devs should be able to supply - if they don't know these things how can they fix it?
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I'm more curious if there is any commonality in the systems that are experiencing problems. I.E. Using Nvidia/ATI, Intel/AMD, DDR3/DDR2 memory, etc. or is it completely random. We seem to be seeing people having few issues in mid to low range systems, but larger numbers of people with issues with upper end systems. I am just trying to figure out if there is some commonality at this point.