Thanks Thor....
I am so bummed by this.
Ridiculous, I know... it's just a game after all.
It seems to me that any program that had to compare each frame with the previous frame and make consequent graphical changes is going to be inherently resource intensive, no matter how well coded.
Sadly, the ambulance chancing lawyers win again...
Like others have suggested, I'd gladly sign a waiver- failing that one would think that making it a necessarily conscious choice to turn off the filter, once duly warned of the risk, would constitute an explicit acceptance of that risk.
[sigh] time to walk away from the 'puter and get some perspective, I suppose...
C_G
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