The panel lines and rivets etc will be hardcoded for each plane and that all we will be able to edit or create will be a colour layer.
http://forum.1cpublishing.eu/showpos...6&postcount=40
Quote:
Originally Posted by luthier
We have split up the paintscheme, the actual colors, from the rest of the texture - the rivets, the panel lines, the weathering, etc. The user texture is just the colors, i.e. your experience as a texturer is like simply coming up to the finished plane with some paint and a paintbrush, not actually re-riveting it or moving panels around.
So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.
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