As already said, the skins will already come with multiple layers.
I can only imagine that the "rivets" layer and some others will be locked (you can't really change the rivets locations on a real plane) with the ability to only change the "paint" layer.
This will make the skinning process much easier for novice skinners but imagine how much greater work the experienced skinners will produce.
Il2 had 512x512 but I read at one point a couple years back that Oleg was talking about 2048x2048.
Is this still the resolution for the new skins?
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