Quote:
Originally Posted by Heliocon
From that screenshot I can already tell its old stuff, a huge amount of options are missing.
HDR, DOF, MSAA, particle settings, distortion effects, PP, Shader model, volumetric lighting, DS - and the list goes on, note that the ss is a pic of the options in "advanced" settings...
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DX11 is within the engine...Oleg comfirmed that . Just not enough "stable" f/x yet to exploit in a flight sim of this magnitude.
And just because you don't see every single parameter listed as "tweakable" doen't mean that it is not there...
Some visual features are more "hungry" than others and could simply be included within different settings levels....In other words, Oleg could have decided to keep it simple....
Salute !