Dropped enemy weapons are now worn and dirty
means that the enemies dont have their weapons on top condition. That happens when the enemies spawn, not after they die.
It means that you may now see enemies trying to unjam their weapons!
This is a huge step forward since it is something that was implemented in BE5 but cut in 7.62 and many fans were asking for the return of this feature.
I m also pretty sure that you cant assign damage and wear according to groups of enemies, at least for now.
Also, please understand the limitations of the code. Sure i would like also for more realistic dropped weapon wear and damage according to height and temperature as Kyle suggested but this is clearly out of the hands of the modders.
About the AP bullets passing through bodies though, you ll have to wait for a response from R@S. Its probably not possible but i dont really know.
Last edited by D_F_N; 03-13-2011 at 07:22 AM.
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