Quote:
Originally Posted by simace
DRM isn't that old. I am older, so the games I buy are far fewer than when I was younger. Add those two facts together and your "Name one game you have..." is but a stab in the dark.
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It's been around for at least a decade. I am not some yungin either.
Quote:
Originally Posted by simace
You should be able to Google (or you're preferred search engine) for the answers - done it myself. But the kewl thing, I can print a new copy of my old n worn manual
I can understand the need for what it is that DRM's intend to do, its' their execution that fails - in some cases very very bad fail. It's pretty obvious, DRM's vendors have already damaged how they are perceived by consumers.
Developers work hard to optimize their code; it's a shame that some of these DRM's actually tack on some dead weight because of their implementation methods. Worse than that is to find out that the DRM is acting more like a "service" running all the time and interfering with your normal day-to-day activities.
S!
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I can Google "solutions" for DRM as well.
I dislike intrusive poorly made DRM, but most of the time the horrible DRMs get phased out for something that doesn't just turn potential customers into pirates.
I agree I wish we could do without DRM, but then I wish people in general were more honest and less apt to steal someone's intellectual property. It's like the police, kinda sucks we have to have them, but at the same time they generally keep me from getting robbed.