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Old 03-02-2011, 08:25 PM
wildwillie wildwillie is offline
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Join Date: Aug 2010
Posts: 111
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We keep running into an "out of memory" error on the DS. This error occurs about 2 to 3 times a week (Usually with a large population). When the error occurs, the DS is frozen and has to be restarted. Here is the excerpt from the console window(Fatal error at the bottom):

Quote:
20695>user "hellfinger" STAT
-------------------------------------------------------
Name: hellfinger
Score: 275
State: Captured
Enemy Aircraft Kill: 1
Enemy Static Aircraft Kill: 0
Enemy Tank Kill: 0
Enemy Car Kill: 10
Enemy Artillery Kill: 5
Enemy AAA Kill: 0
Enemy Wagon Kill: 0
Enemy Ship Kill: 0
Enemy Radio Kill: 0
Friend Aircraft Kill: 0
Friend Static Aircraft Kill: 0
Friend Tank Kill: 0
Friend Car Kill: 0
Friend Artillery Kill: 0
Friend AAA Kill: 0
Friend Wagon Kill: 0
Friend Ship Kill: 0
Friend Radio Kill: 0
Fire Bullets: 2139
Hit Bullets: 115
Hit Air Bullets: 115
Fire Roskets: 0
Hit Roskets: 0
Fire Bombs: 10
Hit Bombs: 1
-------------------------------------------------------
20696>Owner == null
com.maddox.rts.NetException: Owner == null
at com.maddox.rts.net.NetFileRequest.doRequest(NetFil eRequest.java:89)
at com.maddox.rts.net.NetFileTransport$Answer.netInpu t(NetFileTransport.
java:141)
at com.maddox.rts.net.NetFileTransport.netInput(NetFi leTransport.java:55
0)
at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:5 6)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.DServer.loopApp(DServer.java:1 7
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.DServer.main(DServer.java:431)
Owner == null
com.maddox.rts.NetException: Owner == null
at com.maddox.rts.net.NetFileRequest.doRequest(NetFil eRequest.java:89)
at com.maddox.rts.net.NetFileTransport$Answer.netInpu t(NetFileTransport.
java:141)
at com.maddox.rts.net.NetFileTransport.netInput(NetFi leTransport.java:55
0)
at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:5 6)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.DServer.loopApp(DServer.java:1 7
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.DServer.main(DServer.java:431)
Owner == null
com.maddox.rts.NetException: Owner == null
at com.maddox.rts.net.NetFileRequest.doRequest(NetFil eRequest.java:89)
at com.maddox.rts.net.NetFileTransport$Answer.netInpu t(NetFileTransport.
java:141)
at com.maddox.rts.net.NetFileTransport.netInput(NetFi leTransport.java:55
0)
at com.maddox.rts.NetObj.msgNet(NetObj.java:375)
at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:5 6)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.DServer.loopApp(DServer.java:1 7
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.DServer.main(DServer.java:431)
user "E69_Advan"
N Name Ping Score Army Aircraft
56 E69_Advan 142 0 (2)Blue White 48 + Bf-109G-2
20697>chat Weapons Loadout OK TO "E69_Advan"
Chat: Server: Weapons Loadout OK
20698>Chat: -=77fs=-_Augur: <tl
chat Mission TimeLeft: 77 Minutes TO "-=77fs=-_Augur"
Chat: Server: Mission TimeLeft: 77 Minutes
20699>socketConnection with 95.132.29.186:28876 on channel 2851 lost. Reason:
Chat: --- HappyD has left the game.
user "steaktartare"
N Name Ping Score Army Aircraft
57 steaktartare 113 0 (2)Blue < + Bf-109G-6
20700>chat Weapons Loadout OK TO "steaktartare"
Chat: Server: Weapons Loadout OK
20701>Chat: steaktartare: hi all!
Exception in thread "main" java.lang.OutOfMemoryError
<<no stack trace available>>
I'm not sure if the rts excpetions before it caused it or not.

We've had this same error with 4.10 and 4.10.1. Do not remember it with 4.09m though, although we usually did not have that type of consistan population with the 4.09m server.

There were 68 in-game at the time of the error. In the evening EUR time and on weekends it is not unheard of to have 80+ players.

Thanks,

WildWillie
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