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Originally Posted by Tozmeister
The shop inventory. The bottom left panel has 7 Attributes named but 8 numerical values listed. 'Weight' is the missing 8th name.
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I think it's supposed to be that way, the last entry, Contamination, shows both wear and dirt. The Wear entry above that is how much wear a shot from that weapon will take from the Resource setting that weapon has. I think it's added with the dirt setting every ammo has and are then applied when you shoot.
Quote:
Originally Posted by Tozmeister
The knife error seems ok with a throwing knife having just checked. maybe it's only certain types of knife, will have to check more. Version 1.11 build 286.
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I checked it a bit more thoroughly and found that 3 of the knifes showed what you said. I've now fixed it, thanks for noticing it
Quote:
Originally Posted by Tozmeister
Any plans to make a mission or 2 that involve taking someone alive? would be a challenge to knock someone unconscious without killing them whilst they and their friends are blasting at you with everything they've got.
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From a coding perspective it would be very difficult, but not impossible. But for the time being I'm not doing any new missions, need to prioritize my spare time and other things are more pressing.