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Old 02-24-2011, 10:04 AM
R@S R@S is offline
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Join Date: Apr 2009
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Quote:
Originally Posted by Tozmeister View Post
Since there's going to be another version can you do anything about equipment wear? guns are OK but I've never had to replace one piece of LBE let alone a single ceramic plate. They just seem to take no damage no matter how much it gets hit by bullets or explosions.

One of the biggest contributions to a weapon jamming is the state of the magazine loaded. Is it possible for worn magazines to increase the chance of a jam? I read somewhere that the US Army tested 100-round Beta-C mags out in Afghanistan and found they were more likely to jam than simple box mags so rejected them as an option. Any room in the engine for the type and condition of a mag to influence the wear,dirt and jam rate of a Weapon?
At this moment it's not possible to do anything about it.

Quote:
Originally Posted by Tozmeister View Post
In the info panel of any weapon that appears in the bottom left the word 'Weight' is missing. it should be the third from bottom above 'Wear' and 'Contamination' lines. The numerical values are correct though.
Do you mean in the shop inventory or the weapon info screen?

Quote:
Originally Posted by Tozmeister View Post
Melee weapons are graphically wrong. they are rotated 90 degrees and point down through the fingers of a character. Maybe add some sort of club or baseball bat aswell. Seems at CGL 1 and 2 the bandits wound have what ever weapons they can find.
In my game the knifes are pointing in the right direction, what version are you using?

Quote:
Originally Posted by Tozmeister View Post
I cant find a Scope that fits the 7.62mm Remington 700 rifle. It looks like it should have one as standard but I can't find anything that fits. The same scope as an M24 would make sense as they are the same family of rifle.
The M24 scope fits that rifle and turns up at Jim-Bob's after CGL 10. Other traders sell it later, CGL 12 I think

Quote:
Originally Posted by Tozmeister View Post
Any chance of a decent Mini 14 review? The one in game is a bit limited with pretty poor textures. looking at Rugers' main page (http://www.ruger.com/products/mini14/index.html) would be nice to see 3 versions, the wooden stocked 'Ranch Rifle' that can just fit a bi-pod but is cheap and common. The 'Target Rifle' version, with built in suppressor and optional (M1A type) scope and bi-pod but limited by a fixed internal 5-round magazine. Lastly the 'Tactical Rifle', Optional eveything the same as an AR-15 Government Model. Maybe a Mini 30 as well?
If you'd make them I'd add them.
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