Quote:
Originally Posted by speculum jockey
Now I'm not an expert oin the workings of the typical multi-core CPU, but Luthier and Oleg said there was support for multiple CPU's.
Now you have a 4 core processor. Lets say that Windows seven is being a big of a hog and is eating an entire core. You have three left, shouldn't those three remaining processors have enough processing power to keep 100+ AI aircraft and all the different ground objects in the air?
I'm sort of having a hard time comprehending something other than industry video rendering software or military level sims using more processing power than 3 x 2.5-3.5GHZ CPU's can offer.
Can someone school me here?
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Well the question is, how many cores is CoD going to utilize? It's quite probable that it is only coded to run with 2 cores, just like most games. It becomes very hard, and time consuming coding a game to utilize more than that (I think it was Mazex that was talking about this awhile ago). But still a quad core is better than a dual. While the game is running all out on those 2 cores, the other 2 will be running Windows in the background. Thats the way i look at it at least...