IL1946 embraces difficulty levels. Oleg has frequently stated that he wanted his work to be enjoyed by all.
If 'viewing Realism' is one of the primary requirements before any consideration for the implementation of 6DOF into stock (and applies to 2DOF, fixed pov with regards swivelling to 6) then it must be part of the difficulty options and integrate fully with all other viewing features such as Zoom, FOV, gunsights, etc to ensure a common experience with that 'difficulty' enabled with or without HT. This would be an overwhelming technical challenge (added to resolving the 'glitches') - compromises would have to be made that I am unsure TD and 'purists' would be prepared to accept.
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