Quote:
Originally Posted by LoBiSoMeM
You really don't understand that Kinetic-like solutions will not do the HT trick just scanning your head, but can do that scanning shoulders, arms, etc. And if you use some "markers", the 3-point calculation using Kinetic can be MORE accurate and fast as TIR, FT, etc.
In a flight sim it will be great in 6DoF HT, much more natural, with much more realistic movement. It's a totaly new approach, and we will see how it will work in near future. Isn't just for "Call Of Duty" games. Open your mind and think about possibilities: with Kinetic you can have the same 3-point HT PLUS really 3D motion capture.
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I would argue that I do, in fact, understand the "Kinetic-like" solutions better than you likely do. It takes a lot more processing power to figure out tracking points on a face or body than it does for 3 solid dots, and even more still to do so with any accuracy. I'm not saying it isn't possible just that I'm very skeptical for the first generation of these devices to be able to even come close to competing with TIR for the purpose of tracking head movement.
I do think this is the direction we're going though and it will be a good solution. Just not yet.