4. It's one, yes.
5. The healthbars can only be removed by changing player units to non player AI. You can only do so in editor, you will still be capable of controlling them but they behave like units controlled by AI.
6. The skirmishes are, however you can mod them to your liking.
7. It is possible to mod files from older games into new ones of the seires,
not vice versa.
20. There is no indepth guide, however we are collecting guides in our forums, official as well as user written ones.
http://www.digitalmindsoft.eu/forums...orum.php?f=149
21. MoW:Vietnam is done by an inhouse team of 1C, we are not related to them.
22. It's supports running them, but it the engine is not designed to make specific use of them.
23. Coop are the skirmish missions played together with your friends or people you meet online.
24. They can be done in a same way, however in competitive multiplayer, maps should have less details to avoid performance issues.
25. If you use steam, you won't have troubles anyway, we are now directly communicating with them to assure everything goes fine. We also make sure patching will be a much easier thing to do in general.
26. I can't speak in behalf of everyone, but I like the Nebelwerfer 41 most.
Quote:
My 1 question is this, are they relying SOLEY on you using supply trucks versus scavenging ammo off of bodies this time?
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Well, in skirmish it might happen that infantry is dissappearing faster due to the amount of units in general. However it's not purposefully designed to force you to use supply trucks. I still think it works in many occassions to collect inventory from enemies.