Quote:
Originally Posted by Wolf_Rider
@ Lobi..
yes, you've said that before about the FT interface, but the bit I (for one) be curious about is; how does the interface interact with the ArmAII/ other game?
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Maybe it's hard to discover... Can I have some time?
/************************************************** **********************
* freetrack_c_interface.c
*
* A simple command line application which reads the data from FreeTrack
* using the FreeTrackClient.dll interface.
*
* Assumes that a copy of the FreeTrackClient.dll is in the same folder,
* thought this does not necessarily have to be the same folder as the
* FreeTrack application itself.
*
* Based on code from
http://en.wikipedia.org/wiki/Dynamic-link_library
*
* Alastair Moore, December 2007
*
************************************************** **********************/
//#include <iostream>
//#include <tchar.h>
#include <windows.h>
#include <stdio.h>
#include <conio.h>
typedef struct
{
float yaw;
float pitch;
float roll;
float x;
float y;
float z;
int dataID;
}FreeTrackData;
// DLL function signatures
// These match those given in FTTypes.pas
// WINAPI is macro for __stdcall defined somewhere in the depths of windows.h
typedef bool (WINAPI *importGetData)(FreeTrackData * data);
typedef char *(WINAPI *importGetDllVersion)(void);
typedef void (WINAPI *importReportID)(int name);
typedef char *(WINAPI *importProvider)(void);
int main(int argc, char **argv)
{
//declare imported function pointers
importGetData getData;
importGetDllVersion getDllVersion;
importReportID reportID;
importProvider provider;
// create variables for exchanging data with the dll
FreeTrackData data;
FreeTrackData *pData;
pData = &data;
char *pDllVersion;
int name = 453;
char *pProvider;
// Load DLL file
HINSTANCE hinstLib = LoadLibrary("FreeTrackClient.dll");
if (hinstLib == NULL) {
printf("ERROR: unable to load DLL\n");
return 1;
}
else
{
printf("dll loaded\n");
}
// Get function pointers
getData = (importGetData)GetProcAddress(hinstLib, "FTGetData");
getDllVersion = (importGetDllVersion)GetProcAddress(hinstLib, "FTGetDllVersion");
reportID = (importReportID)GetProcAddress(hinstLib, "FTReportID");
provider = (importProvider)GetProcAddress(hinstLib, "FTProvider");
// Check they are valid
if (getData == NULL) {
printf("ERROR: unable to find 'FTGetData' function\n");
FreeLibrary(hinstLib);
return 1;
}
if (getDllVersion == NULL){
printf("ERROR: unable to find 'FTGetDllVersion' function\n");
FreeLibrary(hinstLib);
return 1;
}
if (reportID == NULL){
printf("ERROR: unable to find 'FTReportID' function\n");
FreeLibrary(hinstLib);
return 1;
}
if (reportID == NULL){
printf("ERROR: unable to find 'FTProvider' function\n");
FreeLibrary(hinstLib);
return 1;
}
// Print the address of each function
printf("FTGetData is at address: 0x%x\n",getData);
printf("FTGetDllVersion is at address: 0x%x\n",getDllVersion);
printf("FTReportID is at address: 0x%x\n",reportID);
printf("FTProvider is at address: 0x%x\n",provider);
// Call each function and display result
pDllVersion = getDllVersion();
printf("Dll Version: %s\n", pDllVersion);
pProvider = provider();
printf("Provider: %s\n", pProvider);
reportID(name); //not sure what this does - I guess it tells the dll that I am using it.
system("pause"); //wait till keyboard is pressed before entering main loop
while( kbhit() != 1)
{
system("cls"); //clear screen
if (getData(pData))
{
printf("Record ID: %d\n" , data.dataID);
printf("Yaw: %5.2f\n" , data.yaw );
printf("Pitch: %5.2f\n" , data.pitch );
printf("Roll: %5.2f\n" , data.roll );
printf("X: %5.2f\n" , data.x );
printf("Y: %5.2f\n" , data.y );
printf("Z: %5.2f\n" , data.z );
}
else
{
printf("Nothing returned from getData\n");
break;
}
}
// Unload DLL file
FreeLibrary(hinstLib);
return 0;
}
Now, drop dead, please... When I said it's EASY to devs to put Freetrack suport, it's open, have SDK, I didn't think that Oleg will not have time to create a dynamic campain...
Get a life now, please! And I still waisting my time in all this nonsense...