Quote:
Originally Posted by Wolf_Rider
At least by the silence, there is no way they can be subject to abuse?
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Rubbish. They'll cop more flak for not doing the logical thing and allowing access to the head control axes.
Quote:
Originally Posted by Wolf_Rider
what is the TrackIR Interface tick box for, what's the file listed on the same line...
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You know perfectly well what it's for. Why you have to keep making the same point (amongst a bunch of other strange questions and straw-man arguments) that you don't like the way FT interfaces/uses/emulates NP software is beyond me.
Until game devs do the logical thing (apart from those who already have!) and allow head axes to be assigned to, like joystick axes, I just don't care how head pose is communicated.