More questions to questions ... lol -
#4 ... ok so I did get 101st Airborne units as a reward... maybe this was one?
#5 ... super... when I was into MoW awhile back, the mod to remove it required direct DLL / EXE change to make it work... maybe not this time?
#6 ... Are the maps tied to specific forces? Like Carentan is only USA vs GERMANY? Or is it possible to throw in RUSSIA vs JAPAN there? (silly me!)
#7 ... Can MoW maps convert to work in MoW:AS ? I am sure there will have to be some new placements for capture points etc...
#14 ... I was impressed at how the enemy did counter my attacks with smarter ones... but I do think my PC was choking the AI from performing at its best...
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Round 2?
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#20 ... Documentation... are there good documentation or a manual that explains all the units per country or maps of the skirmish battles etc? Most games now sadly don't ship with good manuals... was just curious if that was even a concern for this game? No biggy though... I have (20) WW2 books on Tanks, Soldiers, Planes etc on the shelf ...
#21 ... Is the same development team that created MoW:AS doing MoW: Vietnam? My reason for asking is if we have the possibility of seeming more maps, free maps, or addons from you guys. (The only thing I can imagine missing would be the Italians, Polish, and a few others). I totally could see a wicked Afrika / Italian Expansion for MoW:AS though
#22 ... Will MoW: AS make use of quad / six core processors and or 5-20gb ram systems? More power... bigger maps?
#23 ... Is Coop use the same maps as multiplayer or does it use skirmish?
#24 ... As a modder, I wonder why the multiplayer maps are different from skirmish? (just smaller or less memory consuming?)
#25 ... The MoW had SO many release versions that it was a mess to patch between distributor versions. Is all this resolved now using STEAM?
#26 ... Destruction... I love it... great work! What is the dev teams favorite weapons of destruction?
Keep up the great work! Can't wait to play!