Quote:
Originally Posted by Wolf_Rider
Yaw, Pitch, Zoom, Strafe, Lean, Crouch and Jump looks an awful lot like 6DoF
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You control x and y with mouse look, that's 2dof, two axis you can control. To have 6dof you need to be able to control all six which can't be done with just mouselook!
Quote:
Originally Posted by Wolf_Rider
It is a clear response to what you posted; "Actually FT is at 2.2 something atm and future updates are still planned." ... the last update was 2.5 years ago
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I said that Freetrack was on version 2.2something in response to someone saying it was 2.0. I also said that there are future updates planned, as can be seen on their website. That had nothing to do with how long ago its last update was.
Quote:
Originally Posted by Wolf_Rider
"they" aren't trying to stop anyone from entering the market, Vicinity..."they are trying to protect their work, their efforts and you agreed earlier that protecting the work and efforts was okay
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They are trying to but that's an opinion, I think by encrypting how information from the game is accessed it is clear NP are doing their best to keep the monopoly the have on the market, if they would accept that they can't be the only ones in the market forever it would make it easier for devlopers to provide headtracking to more people. It's clear neither of us will change our position on this so I don't think there is much point in arguing it any further.
Quote:
Originally Posted by Wolf_Rider
Thank you, you've just decribed Yaw, Pitch, Zoom, Strafe, Lean, Crouch and Jump
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I'm trying to make you understand the difference in 6dof and the 2dof using a mouse to look around provides, i'm not really sure why i'm bothering though.