So... why don't developers publish that ID number for their game?
Anyway... I didn't got the idea completely... I guess I need a drawing or something.
You have:
Game
Interface
Registry
HT Software
Why is the dll in the game folder? Why is it still looking for dll location in registries? Why then people replace that NP dll with own dll's that just have the same name?
Isn't the same thing with Joystick interfaces? Why is that open and anyone can build a joystick that is universally compatible?
Joystick interfaces are included I think in DirectImput from DirectX... right? Why... no DirectImput for 6DoF headtracking?
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