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Old 02-16-2011, 01:56 AM
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Azimech Azimech is offline
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Join Date: Sep 2009
Location: Leerdam, The Netherlands
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Quote:
Originally Posted by fireflyerz View Post
Hmmm , no dx 11 , no animated figures , no large formations , no proper sound , no proper weather systems or realistic looking clouds and NO skinning , so you get........LOL
DX11 is bloated BS, I don't care at all for people on the ground, if you read correctly you can scale up the formations to your liking/pc power, define "proper" sound, clouds are a nuisance anyway and I don't care at all for skins

What I'm waiting for: the damage model which will be the most complex and detailed in history, the enormous amount of aircraft and engine systems (again most complex for a WW2 sim, only Black Shark is more detailed) and the numerous ways you can screw them up (workload, yes!!), the new complex flight models, the lighting, the new AI without Omnivision™, Throttle of God™ or Bionic Radar™; 6DOF and other ways to interface (I hope force feedback rudders), solid trees and most important: a pilot with a barf bag.

In time they will have the resources the synthesize the sound of the DB601 and the Merlin, but even now the russian engine sounds great. Too bad not a single Jumo 210/211 on the planet is available.

To each his own
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