I guess more add-ons will be payware than they were in the past, but then again i don't think the majority will be individual DLC items as much as feature a wider selection of content for the appropriate price.
There are many reasons why itemized DLC sales don't fit well with a flight sim, but the main one is that it's better to be charged for a few planes you don't fly in the package and get a bundle of extra stuff to help you recreate a theater of operations (or at least a reasonable part of it) in a well done manner, rather than buy individual add-ons and then find out you have to sit the odd mission out because the server switched to a mission for which you haven't bought any of the flyables in the planeset.
I hardly ever fly the majority of aircraft in IL2 but i'm glad i have them for such occurrences, plus it raises my appreciation for the less well known aircraft when i do. If i was buying them individually i would probably only have the 190 series and a couple variants of each well known type like the P51, P47, Spit and Bf109/110.
Also, when the only sale item is a single flyable at around $10, it pushes the developers to work mostly on flyables and neglect other aspects of the sim that are required to flesh it out properly, like for example AI ground and sea units or new and updated maps. With a full on expansion for $50 however, the developer can command the same total price but has more freedom in what to include and this broadens the scope of the simulator. Even in the case of small DLC packs, it would be better to get a couple of new flyables and some "supporting actors" for $30 than getting just three flyable aircraft without an appropriate context to fly them in.
Just my opinion of course, your mileage may vary.
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