Quote:
Originally Posted by Blackdog_kt
On the other hand, freetrack and other alternative headtracking interfaces would use their own API if the game developers provided a generic 6-axis interface for head tracking, this is where you are correct.
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Even that isn't needed in the specific case of Freetrack - it is easy to implement in any game, with OWN .dll, OWN interface.
A generic and open standard for HT will be great too!
And - please - don't feed so much the pathetic NP fake troll - these "marketing things" came in waves over forums to lead the threads to a close...
Let's just laugh!!!