Quote:
Originally Posted by Blackdog_kt
I have an i7 920 @ 2.6 GHz (stock speed, no overclocking) with 3GB of RAM (i initially had XP so no use going for 4GB, plus the i7 utilizes triple channel RAM, so i got 3 sticks of 1GB each). As for my graphics card, it's an Ati 4890 1GB.
My most likely upgrade would be to get an extra 3GB of RAM after i test run the sim a few times. However, i would be interested to know how the 4890 compares to some of the newer cards in DX9 and DX10 mode.
I don't plan to set every single thing at maximum and my monitor's native resolution is not huge (i have a 16:10 Dell Ultrasharp 22" IPS panel that runs 1680x1050).
We don't know yet what kind of detail settings the guy in the video runs so it's no use to ask if i'll be able to set the graphics sliders at a comfortable medium level.
However, since we have a lot of hardware savvy people i'd like to ask for a different comparison between the GPUs that would likely be easier to answer. So, if a guy runs a 6850 at a higher resolution like 1080p or 1920x1200 at X detail settings, would i be able to run more or less similar settings at my lower resolution with the 4890?
I could probably estimate this myself if i knew the differences between the 6850 and the 4890 in the amount of video RAM, shader processors and clock speeds they use, but sadly i'm not familiar with the specs for the new DX11 cards.
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Flying around at over 1000m you'll be just fine even with most effects cranked up. However, you'll probably find your biggest bottleneck won't be the card but the CPU because if it can't update object positions (like buildings) fast enough it won't matter how good your vidcard is.
I would look at overclocking that i7 of yours, perhaps after the sim has been out for a bit, to see any significant gains. My i5-750 is overclocked from 2.6 to 3.8ghz without any additional cooling and the difference it makes in ArmA2 is major.